Shop Mobile More Submit  Join Login
Group Info Group Founded 5 Years ago Statistics 2,902 Members
180,343 Pageviews3,091 Watchers

Submission Rules

:bulletpink: Please read! :bulletpink:

You will run the risk of having your work rejected, or even becoming banned from the group, if you do not follow these simple rules when submitting your work to us. Bacon Emoticon by kiddomerriweatherBacon.

:bulletorange: You are allowed to submit a maximum of 5 deviations per week to the group. This is more of a warning, as deviantART will not allow you to submit further deviations when this limit is reached.

:bulletred: This group is a show-case! We don't collect everything just because it was made in Blender. We appreciate quality over quantity, so don't let it surprise you if your work gets rejected. Self-moderation is vital when submitting your work.

:bulletred: Submissions must specify in the description that they were made with Blender, or in the case of multiple applications being used, what was Blender's role was in the process. We're a group that showcases what Blender can do, not what, for example, 3ds Max can do. Please make it easy for us to verify that your work was made in Blender, by mentioning it's role in the description.

:bulletred: Submissions must be made to the proper galleries! Please carefully decide what gallery you would like your work to be shown in, as we will reject any submissions that have been submitted to an inappropriate gallery. Teacups and saucers are not characters!

:bulletorange: Some galleries contain descriptions of what work can be submitted to them, so if you are unsure where to submit, head to our galleries page and click on one to find out more!

:bulletred: Avoid duplicate submissions. Please don't submit two similar deviations, such as a re-render from another angle. Choose the one render that you would like to have featured on our group. Remember, you can always link to other versions of the render in your description.

:bulletgreen: An exception to the previous rule is with deviations submitted to the Work In Progress gallery. You may submit multiple renders of the same subject to the WIP gallery, provided the time between each submission is long enough to justify significant progress has been made.

Hey guys! If it would be someone else running this group s/he would probably posting way more than once per year around here xD
The group in growing and growing and growing and I'm pretty much all alone having to put more and more time into this group.
Let's play a little game, shall we? Just to get more activity going and hopefully I'll start making a habit on posting a little more often.
So here it is: in which month of this year do you think blender-club will surpass 3000 members? We've surpassed 3000 watchers!
If you have some time you could write a journal entry on your account about blender and even link to this group to increase awareness.
More Journal Entries

Affiliates

:icongimp-blender: GIMP-Blender :iconsketchfab-3d: Sketchfab-3D Like Youtube but for 3D models. :iconfinalfantasyart: FinalFantasyArt Create art, not screenshots. :iconanimationguildphils: AnimationGuildPhils http://animeguildphils.tk/ :icongame-art: Game-Art Game development starts here! :iconc4dunlimited: C4DUnlimited Full of HyperNERDS :iconmypaint: MyPaint Open Source Painting :iconlinux-users: linux-users Linux enthusiastic deviants :iconsketchdumps: SketchDumps :iconblenderartists: BlenderArtists :icon3devpinoy: 3DevPinoy CG Art :iconancient-beast: Ancient-Beast Online Turn-Based RPG :icongimpdome: GimpDome Gimp Dome :iconsynfig: synfig :iconubuntu-artists: Ubuntu-Artists Users, Designers and Fans :iconnon-photoshop: Non-Photoshop :iconthe3dsociety: The3DSociety Thee 3D Community. :iconrandomcontrol-team: RandomControl-team rendering technologies :iconinkscapers: Inkscapers Inkscape Community :icon3d-i-vision: 3D-i-VISION It's time to enjoy 3D arts! :iconblenderrenders: BlenderRenders It's Over 9000 samples! :icon3d-anime: 3D-Anime Bringing Anime to 3rd dimension :iconblenderncc-1701: BlenderNCC-1701 To Boldy Create _ll// :icon3d-step-by-step-help: 3D-Step-by-Step-Help We are here to Help!!! :iconnon-poser-3d-artists: non-poser-3d-artists :icon3-dimensions: 3-Dimensions We are here We are waiting [-_-] :iconopenartists: OpenArtists for artists using free software :iconc4dusers: C4DUsers :iconblendergameart: BlenderGameArt "3d meets community" :iconfans-of-octane: Fans-of-Octane Octane Render Art Group

Visitors

You're not here because you're not logged in
  • :iconwhovianbron3:
    WhovianBron3
    Visited here 39 minutes, 1s ago
    Isn't a member
  • :icontnalac:
    TNalac
    Visited here 39 minutes, 25s ago
    Isn't a member
  • :iconenderandroid:
    EnderAndroid - Members
    Visited here 42 minutes, 31s ago
    Submitted a deviation on January 6th, 2015
  • :icondreadknight666:
    DreadKnight666 - Founder
    Visited here 5 hours, 50 minutes ago
    Voted yesterday
  • :icontheforgottensaint47:
    TheForgottenSaint47
    Visited here 13 hours, 36 minutes ago
    Isn't a member
  • :iconsstuberosum:
    SStuberosum
    Visited here 15 hours, 55 minutes ago
    Isn't a member
  • :iconmachinaman:
    MachinaMan - Members
    Visited here 18 hours, 42s ago
    Submitted a deviation 1 week, 1 day ago
  • :iconkenjinks:
    kenjinks - Members
    Visited here 19 hours, 6 minutes ago
    Submitted a deviation yesterday
  • :iconbyron1c:
    Byron1c - Members
    Visited here 20 hours, 38 minutes ago
    Submitted a deviation yesterday
  • :iconpseudosabotuer:
    PseudoSabotuer
    Visited here 21 hours, 58 minutes ago
    Isn't a member

Newest Members

Gallery Folders

Weekly Stats

0
8
43
0
0
nothing happening
8 accepted
40 accepted, 3 denied
nothing happening
nothing happening

Comments


Add a Comment:
 
:iconaliuh:
Aliuh Featured By Owner Mar 4, 2015
I've got a question about naming bones and I can't find an answer else-ware.

When I rename an armatures bones in the Vertex Groups Dialog, the names of the bones don't change on the actual model.  Are they not supposed to?  Its making it a great deal harder to skin the model like this.

Thanks!
Reply
:iconhattonslayden:
hattonslayden Featured By Owner 6 days ago  Professional Digital Artist
as far as i have been able to understand if you name the bones first then parent the model to the rig with automatic weights
(ctrl-p/ parent with automatic weights) then your vertex groups will be created automatically based on your bones.  you can then change and tweak your vertex groups normally
Reply
:iconaliuh:
Aliuh Featured By Owner 5 days ago
Thanks for taking the time to respond! :)  But my problem is naming the bones.  The names aren't changing on my model armature, only in the vertex groups dialog. 
Reply
:iconhattonslayden:
hattonslayden Featured By Owner 5 days ago  Professional Digital Artist
hmm ok try this.

click your armature then go into edit mode
press 'n' to bring the side tab that has a whole bunch of commands
3580 by hattonslayden
you should see a little cube under "items" tab and just below that a bone.

with the cube you can rename your entire armature and with the bone you can rename the bone in question. make sure to press "enter" when you are done renaming as just clicking elsewhere will loose the name change
Reply
(1 Reply)
:iconsamirkahvedzic:
samirkahvedzic Featured By Owner Feb 26, 2015  Hobbyist General Artist
Thnx for adding my work into featured section ;)
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
your welcome!
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Feb 26, 2015  Professional Digital Artist
bacon :)
Reply
:icon8dfineart:
8DFineArt Featured By Owner Feb 25, 2015   General Artist
Thanks for accepting my work and for making this blender group!
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
no problemo
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Feb 26, 2015  Professional Digital Artist
bacon :)
Reply
:iconfinlopow:
FINLOPOW Featured By Owner Jan 25, 2015  Hobbyist Digital Artist
can i do uv warp modifier on 3D mods?
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
I'm not exactly sure what that is sorry.
Reply
:iconfinlopow:
FINLOPOW Featured By Owner Mar 4, 2015  Hobbyist Digital Artist
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
?
Reply
:iconihamby:
IHamby Featured By Owner Jan 23, 2015  Hobbyist Digital Artist
Blender! How does anyone get ANYTHING done with that software?! :icontuzkiflailplz:
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
well you see

step one: read manual

step two: learn how textures work

step three: learn how to model

step four: profit!
Reply
:iconpurbosky:
purbosky Featured By Owner Feb 26, 2015
One good (and free) source for learning : gryllus.net/Blender/3D.html
I used it myself to start learning Blender from zero.
Reply
:iconautisticfazbear:
autisticfazbear Featured By Owner Feb 24, 2015  Hobbyist General Artist
Load model, build rigidbody, edit bones.
Reply
:iconihamby:
IHamby Featured By Owner Feb 25, 2015  Hobbyist Digital Artist
There is no model to load, I'm trying to build it myself.
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Jan 25, 2015  Professional Digital Artist
You usually start with a cube xD which is already added by default :)
Reply
:iconihamby:
IHamby Featured By Owner Jan 25, 2015  Hobbyist Digital Artist
Guess I'm not going to be getting any help here on the largest Blender group on DA. :saddummy:
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Jan 25, 2015  Professional Digital Artist
Youtube is full of blender tutorials and there are websites like blenderguru or blender cookie that have tutorials as well. You should focus on learning the UI and making something simple to begin with :)
Reply
(1 Reply)
:iconjackymer:
Jackymer Featured By Owner Jan 11, 2015  New member Hobbyist Digital Artist
I just joined this group an I am wondering how long does it usually take for something to be reviewed/accepted/denied?
Reply
:iconarchany:
Archany Featured By Owner Mar 4, 2015  Student Filmographer
eh i havnt checked in like forever but i promise within 2 months max
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Jan 16, 2015  Professional Digital Artist
Reviewing submissions a few times per month. It's huge group and most of the time I'm alone moderating it.
Reply
Add a Comment: